gsk: Use clip defines in shaders
authorMatthias Clasen <mclasen@redhat.com>
Sun, 7 Mar 2021 22:51:42 +0000 (17:51 -0500)
committerMatthias Clasen <mclasen@redhat.com>
Mon, 8 Mar 2021 01:30:45 +0000 (20:30 -0500)
commit46d1fc1c24da4b77ba0b466c0ad45a206d479732
tree4eafceb32cd266d67cf42dade71c62f6f6b3ee05
parent2c05b758c7904ae178cc5f78698713914daa9cea
gsk: Use clip defines in shaders

Use the NO_CLIP and RECT_CLIP defines to make
simpler shaders for these cases.

Note: This does not work yet.
gsk/resources/glsl/preamble.fs.glsl
gsk/resources/glsl/preamble.glsl